|
How to Edit your Flatout 2 Music Playlist |
|
|
|
|
Written by drag_racer
|
|
Saturday, 02 December 2006 |
This tutorial will show you how to edit the Flatout 2 playlist.
Programs Needed:
1.Flatout 2 BFS unpacker
2.A program to convert your audio files to .ogg format (Such as Nero 6)
3.Text Editor
Step 1:
Unpack your Flatout 2 game by using the Flatout 2 BFS Auto-Unpacker.
Step 2:
Convert your music files to ".ogg" (OGG Vorbis) format. Rename them to numbers, such as: 01.ogg, 02.ogg, 03.ogg, etc. (remembering the artist and song name). Put these music files in your "Flatout 2\Data\songs1" folder.
Step 3:
Go to your Flatout 2\Data\Music folder, and open the .bed file that corresponds to what part of the game you want the music to play.
playlist_ingame.bed = in game (races, derbies, stunts)
playlist_stunt.bed = stunt events (plays during the stunt events)
playlist_title.bed = menu music (will play when you are in the menu)
Step 4:
In the .bed file, you'll notice that there are many song entries.
In the "File" spot between the 2 quotation marks (" "), put in the file name of your song (ie: "data/songs/songs1/01.ogg")
In the "Artist" spot between the 2 quotation marks, put in the Band's name.
In the "Song" spot between the 2 quotation marks, put in the Song Name.
example: For the song "Freebird, by Kid Rock", file name 01.ogg, in songs1 folder
[1] = {
File = "data/songs1/01.ogg",
Artist = "Kid Rock",
Song = "Freebird",
StartPos = 0,
},
Step 5:
Run the game. If you did this correctly, you will hear your own music in game. Please note that some songs are listed in both the playlist_ingame.bed and playlist_title.bed files, so if you overrite an old music file, you will have to check both of those to see if it is in both.
|
|
Last Updated ( Saturday, 02 December 2006 )
|