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Track Editor 0.2d (SSE version) Download
- Description:
-
This is SSE version of FlatOut2 track editor for processors that
support
SSE instructions (Pentium4 / Athlon) - This build is optimized for
Pentium4 / Athlon
WARNINGS:
- This is a limited version of what is planned for the final
release of Track Editor; basicaly it can handle dynamic objects and AI
data. (See Documentation
for more information)
- As this is an early release, I cannot garanty that .blend
files
saved with this version will still work with future releases. (I'll try
to keep compatibility, but if there is something missing in current
data, things will be broken). But if you can export you work to a
FlatOut file, then no problem: just import back the FlatOut file.
- Exporting data to FlatOut track file is a bit tricky: you
need to
make a copy of the file you imported the data from, then export over it
(as all data read during import is not yet exported).
- As of V0.1d, exporting
track overwrites splines.ai, splitpoints.bed, startpoints.bed and
trackai.bin files.
- Splines are
read from trackai.bin file when importing tracks. If you want to read
data from .bed files, then use python script.
- This
version
is an important update, as it's based on Blender V2.43. Before
installing it, you have to uninstall Blender V2.42 (SAVE YOUR PYTHON
SCRIPTS
BEFORE, IF YOU'VE CREATED SOME PERSONAL SCRIPTS), then install
Blender V2.43 (see link and instructions below), unpack Track Editor in
Blender installation directory and Track
Editor Script pack
in Blender script directory.
- Before you can use it, you need to install a few
applications
Python
V2.4x
Blender
V2.43
and have and unpacked version of the game (this is needed only for
running the Track Editor Environment setup, you can delete the unpacked
game once it's done)
BFS2unpacker
TE
environment setup
- Install Python, Blender (Near the end of installation,
Blender setup
will ask you where to put Python scripts; in Blender installation
directory, or in user home directory. Please choose Blender
installation directory), then unpack the content of this file in
Blender instalation directory (Default is: "C:\Program Files\Blender
Foundation\Blender").
- Now, you need an unpacked version of FlatOut game
directory: use
BFS2unpacker to do this. Once it is done, launch "Track Editor
Environment Setup" program to build a track development directory and
convert texture files.
- Download Track Editor Scripts and unpack it in Blender
script directory
(default is "C:\Program Files\Blender
Foundation\Blender\.blender\scripts")
- Launch FOJ-blender-SSE.exe from Blender directory... and
enjoy!!
The « Empty243.blend » Blender project is what I use
for defaut settings when editing tracks (it has embeded camera for Game
Engine). To make it your default setup (ie. The environment Blender
uses when clicking File/New) ; load it into Blender, then click
File/Save Default Settings...
Note: If you experiment Blender crash, then try the MMX version of
Track Editor, maybe you processor does not support SSE instructions...
Post feedback/comments here.
2006-12-26 : V0.1a First release
2007-01-02 : V0.1b
+ FIX FOflag management in object panel (bit #31 could not be set)
+ FIX FO-Group management
+ FIX a serious bug that can cause a Blender crash when loading a track saved in Blender native format (.blend file)
+ ADD FlatOut entry in Python scripts menu
+ ADD Python API for FlatOut related attributes:
Object.damage (read/write) arg/return value are Object
Object.lod1 (read/write) arg/return value are Object
Object.lod2 (read/write) arg/return value are Object
Object.FOflag (read/write) arg/return value are integer
Object.getDamage() (read) return value is Object
Object.getLod1() (read) return value is Object
Object.getLod2() (read) return value is Object
Object.getFOflag() (read) return value is integer
+ ADD Python API for group management
Object.addToGroup(name) arg is string/returns nothing
2007-01-30 : V0.1c
+ FIX model searching bug (aircarft with multiple bodies)
2007-02-20 : V0.1d
+ Add support for AI data (splines, start and split points)
+ Add Car Mesh models (menu Add/Mesh/car)
2007-02-26 : V0.1e
+ Fix export of alternate route to .bed files
+ Make race line optional
+ Add display of curve direction in edit mode
2007-03-17 : V0.2a
+ Same features as V0.1e, but based on new Blender V2.43
2007-04-05 : V0.2b
+ Add support for multi-texturing
2008-04-09 : V0.2c
+ Add support for materials and textures
2008-04-12 : V0.2d
+ Fix import and export of dynamic objects with no physic (allowed)
+ Fix python API for new data
- Submitted On:
-
12 Apr 2008
- Submitted By:
-
GulBroz (GulBroz)
- File Date:
-
12 Apr 2008
- File Author:
-
GulBroz
- File Version:
-
0.2d
- File Size:
-
3,067.43 Kb
- File Type:
-
rar
- Downloads:
-
3937
- Rating:
-
 Total Votes:0
- Comments:
- johanus89 2007-09-06 07:50:18 The only problem is odd crashing...
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