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FOJ Forums  |  FlatOut: Ultimate Carnage  |  Mods  |  Topic: BFS Tool 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: BFS Tool  (Read 58855 times)
PeterGreen
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« on: August 02, 2008, 06:44:11 AM »

I'm "looking" for BFS Tool for FlatOut: Ultimate Carnage...
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xxkekkonenxx
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« Reply #1 on: August 02, 2008, 07:55:33 AM »

Thre isn't any bfs unpacker to FO:UC.
Correct me if im wrong.
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Pavcules
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« Reply #2 on: August 02, 2008, 12:53:15 PM »

As not all of us have got the game yet, can you try the FO2 BFS Unpacker and see if that works?

http://flatoutjoint.com/index.php?option=com_remository&Itemid=27&func=fileinfo&id=115
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andreas272004
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« Reply #3 on: August 02, 2008, 01:56:32 PM »

hi i am from germany
i test it yesterday on 3 pc`s (xp pro sp2)


Quote
C:\FlatOut>bfs2pack.exe data.bfs
Karoks bfs2pack.exe, alpha5_2
Unpacking data.bfs
data/tracks/nascar/nascar1/b/lighting/sh_w2.ini inflating .ok
data/tracks/menu/textures/car_rr_rustskin.dds inflating .............ok
data/tracks/racing/textures/rac_bridge_over_blue_dark.dds inflating ............
crc error
data/tracks/nascar/nascar1/a/lighting/sh_w2.ini inflating .crc error
data/tracks/arena/textures/sdm_arena_jump_table_normal.dds inflating ...........
.........crc error
data/tracks/nascar/nascar1/c/lighting/sh_w2.ini inflating .crc error
data/tracks/menu/textures/roof_a.dds inflating ............crc error
data/tracks/racing/textures/rac_lamppost4.dds inflating .crc error
data/tracks/forest/textures/warehouse_big_open_normal.dds inflating ............
crc error
data/cars/car_21/tire.dds inflating ...........crc error
data/menu/track_images_wide_1.bed inflating .crc error

then crash the program and stop at ~350kb



why Huh?  Embarrassed
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PeterGreen
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« Reply #4 on: August 02, 2008, 02:13:32 PM »

BFS2Pack 1.5 doesn't work either.
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Pavcules
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« Reply #5 on: August 02, 2008, 05:34:15 PM »

Have to wait for Gulbroz to investigate and tweak it for FO:UC.
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GulBroz
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« Reply #6 on: August 04, 2008, 06:46:46 AM »

I have to look in my files, but I must have a Xbox360 compatible version somewhere (decompressing was ok, recompressing not tested)...

Maybe it will be able to uncompress .bfs from FO:UC...
« Last Edit: August 04, 2008, 02:36:17 PM by GulBroz » Logged
GulBroz
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« Reply #7 on: August 04, 2008, 02:48:59 PM »

Ok, here it is... BFSpack V1.6b1 with support for Xbox and Xbox360 bfs file format (console version only, will do GUI when it's working...).

If we're lucky, they did not change format for FO:UC from Xbox360 to PC version (developpers are lazy, so there's a good chance it's the same format)....

Code: (Syntax)
Karoks bfs2pack - Flatout2 bfs archive packer/unpacker
Have fun!

Usage: bfs2pack_con.exe <a|x|l|d> [options] <foobar.bfs> [[dir] | [files...]]

Modes:
   a                     create a new bfs archive `foobar.bfs`
   d                     dummy: simulates creation of bfs archive `foobar.bfs`
   x                     extract bfs archive `foobar.bfs`
   l                     list contents of `foobar.bfs`

Options:
   -h, --help            display this help and exit
   -V, --version         output version information and exit
   -z, --zip             forces zipping of every file
   -n, --nozip           do not zip any file (DEFAULT)
   -q, --quiet           runs bfs2pack without messages
   -v, --verbose         more messages when running

   -X, --xbox            bfs is in xbox format
   -Y, --xbox360         bfs is in xbox360 format
   -P, --pc              bfs is in pc format (default)

Arguments:
   <foofile.bfs>         bfs archive to pack to / unpack from
   [dir]                 directory to pack in foobar.bfs
   [files...]            masks of files to extract from foobar.bfs

Report bugs to https://www.sourceforge.net/projects/bfs2pack

So, basically to unpack bfs for FO:UC, you just have to do:
Code:
bfs2pack_con.exe x --xbox360 foobar.bfs
(replace foobar.bfs with whatever bfs is in game folder...)

Hope it will work...  Tongue

ATTENTION: This version is outdated, get V1.6b2 (including GUI version)

20100627: Removed link to deprecated version
« Last Edit: June 27, 2010, 06:04:38 AM by GulBroz » Logged
drag_racer
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« Reply #8 on: August 04, 2008, 03:12:52 PM »

I'll be able to test it hopefully within the next few days. If it works, I'll also try importing the car models into zmod and see if the .bgm files are the same and will import.
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GulBroz
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« Reply #9 on: August 04, 2008, 03:39:23 PM »

Cars .bgm were not the same for Xbox360
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drag_racer
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« Reply #10 on: August 04, 2008, 03:57:03 PM »

then I'll send one to Oleg and see if he can update the FO1/FO2 plugin to also do FOUC
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rizu
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« Reply #11 on: August 05, 2008, 03:07:06 AM »

Unpacking works now with 1.6b1 Smiley
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rizu
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« Reply #12 on: August 05, 2008, 04:03:27 AM »

And packing crashes bfs2pack_con.exe Smiley

It doesn't even start doing anything on vista 32bit. I tried pc and xbox360 modes, both just crash the program.
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GulBroz
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« Reply #13 on: August 05, 2008, 06:05:03 AM »

Unpacking works now with 1.6b1

Good news  Smiley

Quote
And packing crashes bfs2pack_con.exe

Bad news... Sad, bud I did not really try the packing side as I had no way to test the resulting files.

Did you try with bfs2pack_smart_con.exe? (I don't think it will make any difference, but who knows...).
I'll check tonight what's wrong (I don't need FO:UC for packing, will try with some files from FO2 using --xbox360 flag).

Quote
...I tried pc and xbox360 modes, both just crash the program.
That is really bad... pc mode should work (it's supposed to work like V1.5). I must have forgot to initialize something...
« Last Edit: August 05, 2008, 06:07:47 AM by GulBroz » Logged
rizu
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« Reply #14 on: August 05, 2008, 09:20:34 AM »

Quote
And packing crashes bfs2pack_con.exe

Bad news... Sad, bud I did not really try the packing side as I had no way to test the resulting files.

I tried v1.5 too.. same behaviour from commandline. Please note that I've never used these tools before so it may be userfailure too Smiley. What's funny is that with v1.5 gui interface works just fine. Could be something I'm doing wrong with commandline, how am I supposed to create for example new data.bfs with all contents of data-subdirectory?

I've tried bfs2pack_con a -Y data.bfs data
and several other stuff.
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FOJ Forums  |  FlatOut: Ultimate Carnage  |  Mods  |  Topic: BFS Tool « previous next »
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