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FOJ Forums  |  Crashday  |  Miscellaneous  |  Topic: Crashday .cat files of any use? 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Crashday .cat files of any use?  (Read 17608 times)
SpewBoy
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« on: June 17, 2007, 10:23:59 PM »

I looked the field.cat file in the 'Crashday\trkdata\editor' folder with notepad and found a lot of interesting writing. It is not of much use to me but I thought someone may be interested. This is a small portion of what can be found in the file:

Code:
# List for Crashday track editor tile categories
12 # Number of categories

Next: # CFL file / PositionX / PositionY / Rotation in display
$ID trkdata/editor/fields.cat CategorySet1 # Name
27 # Objects per category
street.cfl 1 1 0 $ID trkdata/editor/fields.cat street.cfl.TrackPiece # Gerade
alley.cfl 2 1 0 $ID trkdata/editor/fields.cat alley.cfl.TrackPiece # Gerade|Allee
tcurve.cfl 3 1 0 $ID trkdata/editor/fields.cat tcurve.cfl.TrackPiece # T-Kreuzung
crossing.cfl 4 1 0 $ID trkdata/editor/fields.cat crossing.cfl.TrackPiece # Kreuzung
curve2.cfl 5 1 0 $ID trkdata/editor/fields.cat curve2.cfl.TrackPiece # Kurve scharf
curve1.cfl 6 1 0 $ID trkdata/editor/fields.cat curve1.cfl.TrackPiece # Kurve klein
streetl.cfl 1 2 0 $ID trkdata/editor/fields.cat streetl.cfl.TrackPiece # Gerade mit Strassenlaterne
plot3.cfl 2 2 0 $ID trkdata/editor/fields.cat plot3.cfl.TrackPiece # Parkbucht mit Strassenlaterne
crossing3.cfl 3 2 0 $ID trkdata/editor/fields.cat crossing3.cfl.TrackPiece # T-Kreuzung in Einfahrt mit Strassenlaterne
crossing2.cfl 4 2 0 $ID trkdata/editor/fields.cat crossing2.cfl.TrackPiece # Gerade in Einfahrten mit Strassenlaterne
tcurve2.cfl 5 2 0 $ID trkdata/editor/fields.cat tcurve2.cfl.TrackPiece # Gerade in Einfahrt mit Strassenlaterne
tcurve3.cfl 6 2 0 $ID trkdata/editor/fields.cat tcurve3.cfl.TrackPiece # Kurve klein in Einfahrt mit Strassenlaterne
crvdiag.cfl 1 3 0 $ID trkdata/editor/fields.cat crvdiag.cfl.TrackPiece # 45° Kurve (1x2)
strdiag.cfl 2 3 0 $ID trkdata/editor/fields.cat strdiag.cfl.TrackPiece # 45° Gerade
strdiag2.cfl 3 3 0 $ID trkdata/editor/fields.cat strdiag2.cfl.TrackPiece # 45° in Einfahrt mit Strassenlaterne
zebracross.cfl 4 3 1 $ID trkdata/editor/fields.cat zebracross.cfl.TrackPiece # Zebrastreifen|Verkehrsinsel mit Strassenlaterne (2x1)
deadend.cfl 6 3 0 $ID trkdata/editor/fields.cat deadend.cfl.TrackPiece # Kreisel  mit Strassenlaterne
tcrvdiag.cfl 2 4 0 $ID trkdata/editor/fields.cat tcrvdiag.cfl.TrackPiece # 45° in T-Kreuzung
tcrvdiag2.cfl 3 4 0 $ID trkdata/editor/fields.cat tcrvdiag2.cfl.TrackPiece # T-Kreuzung in 45
bldside.cfl 4 4 0 $ID trkdata/editor/fields.cat bldside.cfl.TrackPiece # Baustelle
stroil.cfl 5 4 0 $ID trkdata/editor/fields.cat stroil.cfl.TrackPiece # Ölspur
strend.cfl 6 4 0 $ID trkdata/editor/fields.cat strend.cfl.TrackPiece # Ende Übergang in Rasen
curve3.cfl 1 5 0 $ID trkdata/editor/fields.cat curve3.cfl.TrackPiece # Kurve gross (2x2)
curve4.cfl 3 5 0 $ID trkdata/editor/fields.cat curve4.cfl.TrackPiece # Kurve gross geneigt (2x2)
plot1.cfl 5 5 0 $ID trkdata/editor/fields.cat plot1.cfl.TrackPiece # Parkplatz 1 (2x1)
plot2.cfl 5 6 0 $ID trkdata/editor/fields.cat plot2.cfl.TrackPiece # Parkplatz 2 (2x1)
tcurveb.cfl 1 7 3 $ID trkdata/editor/fields.cat tcurveb.cfl.TrackPiece # Kurve gross Abzweigung (2x2)

Next: # CFL file / PositionX / PositionY / Rotation in display
$ID trkdata/editor/fields.cat CategorySet2 # Name
26 # Objects per category
streetb1.cfl 1 1 0 $ID trkdata/editor/fields.cat streetb1.cfl.TrackPiece # Gerade
cralley.cfl 2 1 0 $ID trkdata/editor/fields.cat cralley.cfl.TrackPiece # Gerade Allee
crtcurve.cfl 3 1 2 $ID trkdata/editor/fields.cat crtcurve.cfl.TrackPiece # T-Kreuzung
crcrossing.cfl 4 1 0 $ID trkdata/editor/fields.cat crcrossing.cfl.TrackPiece # Kreuzung
croil.cfl 5 1 0 $ID trkdata/editor/fields.cat croil.cfl.TrackPiece # Gerade mit Öl
barreltrailer.cfl 6 1 0 $ID trkdata/editor/fields.cat barreltrailer.cfl.TrackPiece # LKW-Anhänger mit explosiven Fässern auf Gerade
crcrvdiag.cfl 1 2 0 $ID trkdata/editor/fields.cat crcrvdiag.cfl.TrackPiece # 45° Kurve (1x2)
crdiag.cfl 2 2 0 $ID trkdata/editor/fields.cat crdiag.cfl.TrackPiece # 45° Gerade
crtcrvdiag.cfl 2 3 0 $ID trkdata/editor/fields.cat crtcrvdiag.cfl.TrackPiece # 45° in T-Kreuzung
crtcurvestr.cfl 4 2 2 $ID trkdata/editor/fields.cat crtcurvestr.cfl.TrackPiece # T-Kreuzung mit Übergang auf Strasse
strtostrb.cfl 5 2 2 $ID trkdata/editor/fields.cat strtostrb.cfl.TrackPiece # Übergang auf Strasse
crend.cfl 6 2 2 $ID trkdata/editor/fields.cat crend.cfl.TrackPiece # Ende -Übergang in Rasen
crtcrvdiag2.cfl 3 2 0 $ID trkdata/editor/fields.cat crtcrvdiag2.cfl.TrackPiece # T-Kreuzung in 45°
curveb1.cfl 3 3 0 $ID trkdata/editor/fields.cat curveb1.cfl.TrackPiece # Kurve gross (2x2)
curveb2.cfl 5 3 0 $ID trkdata/editor/fields.cat curveb2.cfl.TrackPiece # Kurve gross geneigt (2x2)
hwwall2.cfl 1 4 0 $ID trkdata/editor/fields.cat hwwall2.cfl.TrackPiece # Geräuschschutz Wand Anfangs- und Endteil
hwwall1.cfl 2 4 0 $ID trkdata/editor/fields.cat hwwall1.cfl.TrackPiece # Geräuschschutz Wand Mittelteil
hwexit.cfl 1 6 1 $ID trkdata/editor/fields.cat hwexit.cfl.TrackPiece # Ausfahrt (2x2)


There is also a cp.cat and a dynobj.cat.

SpewBoy
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« Reply #1 on: June 18, 2007, 08:41:51 AM »

I dont know what u want with it, maybe people allready know about them :/ (and edit it for the trackpieces.)

 Cheesy
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MICHAEL.
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SpewBoy
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« Reply #2 on: June 19, 2007, 02:05:46 AM »

 Cheesy And I thought I made a major discovery lol. So what exactly do the files do?

Oh and hey MICHAEL Grin

SpewBoy
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« Reply #3 on: June 19, 2007, 09:19:13 AM »

dynobj: Gives the names and weight off the dynamic objects. (dont know more about it but think that's all.)
cps: gives the name of the checkpoints. (dont know more about it but I think that's all.)
field: gives the name of the trackpieces. (dont know more about it, 'cuz I didn't tried 2 find it out.)Wink
Hey MICHAEL? Huh?

ps: I allready checked all files much time ago Cheesy
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MICHAEL.
The car I like most of all cars in the whole world is the: Italdesign (Lamborghini) Cala!
SpewBoy
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« Reply #4 on: June 21, 2007, 01:58:44 AM »

OK thanks,

You used to post on the official forum before it died. Your name was MICHAEL like in you signature. I realized it was you before you changed your signature to the Lambo Cala pic and before you had MICHAEL in your sig. Wink

SpewBoy
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CGjoselas
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« Reply #5 on: June 21, 2007, 04:39:34 PM »

its very simple, that file is only for the track editor, but its very important too, if u wanna moddiffie it i suggest u to make a backup before, now i explain u a bit over this file:

alley.cfl 2 1 0 $ID trkdata/editor/fields.cat alley.cfl.TrackPiece    <-- this format is for default pieces, its not very interesting...  Roll Eyes
Code:
# List for Crashday track editor tile categories
18 # Number of categories

these lines appear in the begining of the file, this says to the track editor the number of categories ( elevated, dirt road, tunnels, tunnels 2...) if u add a new tile or a categorie with new tiles u must change this number or u wont add the new tile with succes.  4 example if u have 12 and add a new tile u put 13 Wink

i have 18 because i have added various new categories, u should have over 13 i think, lets continue:

Code:
Next: # CFL file / PositionX / PositionY / Rotation in display
jose test # Name
1 # Objects per category
jm_dirt4sjumper.cfl 5 1 0 test

this is the format of a custom tile:
-"jose test" is the name of categorie, like tunnels and those things

-"jm_dirt4sjumper.cfl" is the name of the cfl file of the new tile, the cfl must be in trkdata/tiles

-"5 1 0" this refers to the position of the piece

- "test" this will be the name of the trackpiece in the track editor


its all 4 now, i hope have helped u Smiley
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SpewBoy
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« Reply #6 on: June 22, 2007, 01:28:20 AM »

Oh, OK I see now. If you do not add a new category the custom track pieces will appear in the user section.

Thanks,

SpewBoy
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« Reply #7 on: July 01, 2007, 06:31:33 PM »

mmm, ur are right but only in a part, if u wanna ur trackpiece to be autolisted u must activate that option in the cfl file of that piece, if u know somethings about programing u should know that 0 is false and 1 is true (i think that u know it)
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SpewBoy
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« Reply #8 on: July 02, 2007, 06:26:37 AM »

Yes, how do you think I've made my custom cars? Grin

SpewBoy
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« Reply #9 on: July 02, 2007, 09:27:31 AM »

lol? Cheesy
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MICHAEL.
The car I like most of all cars in the whole world is the: Italdesign (Lamborghini) Cala!
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« Reply #10 on: November 10, 2010, 02:53:08 AM »

Spammer Banned
« Last Edit: November 10, 2010, 03:59:06 AM by Heddly » Logged
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