Like FOJ? Please donate to help FOJ stay online & continue to improve!

Donations are greatly appreciated, and help with the costs of providing you with your FO Fix!

PM Notifier

You are not logged in.

FOJ Translation
FOJ Login
Welcome Guest.






Lost Password?
No account yet? Register
PM Mailbox

You are not logged in.

Main Menu
Home
Forum
Contact Us
Search
Links
Tutorials
Time Zone
Downloads
All Downloads
Latest 100
Top 100
Flatout 3
FlatOut: U. Carnage
FlatOut 2
FlatOut 1
Crashday
Submit File
FOJ Recent Topics

powered_by.png, 1 kB
Newest Downloads
Apr.04
Downloads
File**spam**
>> << (94)
Apr.03
Downloads
File**spam**
>> << (65)
Apr.03
Downloads
File**spam**
>> << (37)
Apr.03
Downloads
File**spam**
>> << (77)
Apr.03
Downloads
File**spam**
>> FlatOut 2 << (90)
Most Downloaded
Dec.25
Downloads
File iconBFS2Unpacker
47615
Dec.10
Downloads
File iconComplete FOJ Mod in one .exe file
47396
Nov.15
Downloads
File iconbfsunpack for Flatout 1
37236
Dec.16
Downloads
File iconFO2 - Euro v1.2 Official Patch
32472
Feb.06
Downloads
File iconFormula 1 for FlatOut2 with CustomCarMod_v1_2
22995

News
Home Help Search Calendar Register
FOJ Forums  |  Flatout 3 - Chaos & Destruction  |  General Discussion  |  Topic: Interesting Facts in Scripts Folder 0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Print
Author Topic: Interesting Facts in Scripts Folder  (Read 1121 times)
RVR72GV
Guest
« on: December 22, 2011, 07:32:48 PM »

Since I got myself the game and while messing around with the .xmls in scripts folder, check this out:

Cars.xml:
Code:
<Car Name="FlatOutCar01" DisplayText="FlatOutCar01">
[b]<Price Buy="10" Sell="10"/>
<Repair Cost="0" ValuePerc="1" Default="1"/>
<Nitro Cost="0" ValuePerc="1" Max="2" Default="1"/>
<MaxAmmo Weapon1="0" Weapon2="0" Weapon3="0"/>[/b]
</Car>

Available.xml:
Code:
(bottom line)
  <AvailableMoney value="1000000"/>

I smell Career mode DLC <_<
Logged
Nitronik
Street Class
***
Offline Offline

Posts: 124


I'm italian. That makes me special. I guess. :U


View Profile
« Reply #1 on: December 24, 2011, 10:51:15 AM »

So they're actually doing mounted guns DLC.

Hint : It's the wrong thing to do
Logged
GulBroz
Administrator
Top Ace
*****
Offline Offline

Posts: 644



View Profile
« Reply #2 on: December 24, 2011, 11:57:59 AM »

I'd say it's a leftover from a previous game from Team6 (Battle Metal ?) that they used as a start for FlatOut3 (they surely did not develop FlatOut3 from scratch, but rather  used one of their old previous game and build things on top of it...)
Logged
RVR72GV
Guest
« Reply #3 on: December 24, 2011, 08:39:36 PM »

I thought so, since I remember while checking Battle Metal's script folder, there's apparently unused buy/sell things.
Logged
RVR72GV
Guest
« Reply #4 on: December 26, 2011, 07:25:53 AM »

A bit OOT: Since pretty much every car in a same class follows the stats from Common_*class* and Common_Properties, is that means if we want to make every car has different stats, we need to make a bunch of new Common_ and Common_Properties files?
Logged
Pages: [1] Print 
FOJ Forums  |  Flatout 3 - Chaos & Destruction  |  General Discussion  |  Topic: Interesting Facts in Scripts Folder « previous next »
Jump to:  

Powered by MySQL Powered by PHP Made for Mozilla (Firefox) Made for Internet Explorer
© 2013 Flatout Joint
Joomla! is Free Software released under the GNU/GPL License.