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FOJ Forums  |  Flatout 1  |  Skinning  |  Topic: Skin reflections? 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Skin reflections?  (Read 2499 times)
yochenhsieh
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« on: April 17, 2007, 07:45:30 AM »

Hi,
I tried some custom cars and I noticed that most of these cars have reflections in their skins. How do I do that when making skins? Should it be modifying the dds textures or something in the ini/text files?

Thanks.  Smiley

[EDIT]Just as I was afraid, I have to modify the alpha layer of dds files. Sad If the alpha layer is brighter, the skin will have clearer reflections. This means I need to edit original 5x16=80(Shocked) skins if I want original skins have reflections.
« Last Edit: April 17, 2007, 09:04:08 AM by yochenhsieh » Logged
yochenhsieh
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« Reply #1 on: April 18, 2007, 11:46:42 AM »

Uh, sorry for bumping my own thread. I've made a test bfs which increase reflections on the skin of Speedevil.

The complete skin pack is already finished. With normal zip compression it is 87.1 MB. So I want to know how do you think about it before I upload it.  Smiley

These skins does not make cars "shiny new" like in FO2 and Crashday. The reflections is hardly notable after cars damaged. I want to improve a little graphics, but not too much.

Thanks.
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FOJ Forums  |  Flatout 1  |  Skinning  |  Topic: Skin reflections? « previous next »
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