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FOJ Forums  |  Flatout 2  |  Custom Cars  |  Topic: Custom Car, Menu Car Question 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Custom Car, Menu Car Question  (Read 2914 times)
Mottz
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« on: November 10, 2006, 10:00:01 AM »

I am currently working on a custom car for FO2,

Now my question is I get this car into zmod and apply the texture to the underframe (common.tga) car looks great in zmod then export it to flatout2 and for some reason the menu car underframe area goes blank.

Am I doing something wrong. Is there some button I need to hit to assign this texture?
Any tips would be very helpful.
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Muratus
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« Reply #1 on: November 10, 2006, 11:55:03 AM »

The common.tga that you are using is it the one in the shared folder? or did you put on in the car_# folder?

The reason I ask is what's happing usualy happens if you try put a normaly shared texture in to the individual car's folder. It will some times work for the car in the race, but hardly ever works on the menu car.
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Have fun and don't brake anything!

Muratus
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FOJ Forums  |  Flatout 2  |  Custom Cars  |  Topic: Custom Car, Menu Car Question « previous next »
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