| How to Edit your Flatout 2 Music Playlist |
| Written by drag_racer | |
| Saturday, 02 December 2006 | |
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This tutorial will show you how to edit the Flatout 2 playlist.
Programs Needed: 1.Flatout 2 BFS unpacker 2.A program to convert your audio files to .ogg format (Such as Nero 6) 3.Text Editor Step 1: Unpack your Flatout 2 game by using the Flatout 2 BFS Auto-Unpacker. Step 2: Convert your music files to ".ogg" (OGG Vorbis) format. Rename them to numbers, such as: 01.ogg, 02.ogg, 03.ogg, etc. (remembering the artist and song name). Put these music files in your "Flatout 2\Data\songs1" folder. Step 3: Go to your Flatout 2\Data\Music folder, and open the .bed file that corresponds to what part of the game you want the music to play. playlist_ingame.bed = in game (races, derbies, stunts) playlist_stunt.bed = stunt events (plays during the stunt events) playlist_title.bed = menu music (will play when you are in the menu) Step 4: In the .bed file, you'll notice that there are many song entries. In the "File" spot between the 2 quotation marks (" "), put in the file name of your song (ie: "data/songs/songs1/01.ogg") In the "Artist" spot between the 2 quotation marks, put in the Band's name. In the "Song" spot between the 2 quotation marks, put in the Song Name. example: For the song "Freebird, by Kid Rock", file name 01.ogg, in songs1 folder [1] = { File = "data/songs1/01.ogg", Artist = "Kid Rock", Song = "Freebird", StartPos = 0, }, Step 5: Run the game. If you did this correctly, you will hear your own music in game. Please note that some songs are listed in both the playlist_ingame.bed and playlist_title.bed files, so if you overrite an old music file, you will have to check both of those to see if it is in both. |
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| Last Updated ( Saturday, 02 December 2006 ) |